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18 Game Reviews

7 w/ Responses

I do believe I've won the game.

Distance = 45,651,423 meters
Height = 43,144,484 meters

127 ninjas killed
1.9 belt multiplier

Total Score: 168,736,354

I did NOT go easy on the bastard; he flew until the run ended naturally.

Screencapped for great justice.

You have your work cut out for you, gentlemen.

The ultimate showdown.

"I have selected four pegs, from six different colors.

Figure out what they are in ten turns or less, or else I will destroy...

YOUR MOTHER!"

-insert crash of thunder-

Thwarted The Mastermind six out of seven times on normal.

That ought to put a dent in the old ego!

Epic twitch game.

Good to hear that the WarioWare-esque microgame genre isn't dead!

I loved the simplicity of the games, and how it kept bouncing between the games, upping the speed all the while, whipping you into a frenzy.

I had a couple complaints, though:

-While the game was mostly lag-free on low quality (my comp blows), the lag tended to crop up most when the screen 'bounced' to the next game.

-While I appreciate your efforts to simplify the games, I lost some of the screens simply because a certain game didn't pop up at all until I was over x2.0 speed- resulting in instant death.

-Similarly, I would occasionally get torn from a screen at an incredibly inoppourtune moment; when I finally bounced back to it, I died instantly, when I could have evaded death had I not gotten a speed increment/been interrupted.

-Finally, from x4.0 and up, during the 'Falling Ball' game, the ball with start to fall through platforms.

I lost the last screen, "Falling Ball', at x5.8 speed, and got 91% reflex, 85 or 88% prioritizing, and 80-something% other thing, I don't remember any more.

Don't think I hit the hiscore, though. :|

Good game!

Good thing I'm not being rated for accuracy!

Instructions to play Alien Annihilation:

1: Constantly and rapidly click the left mouse button.
2: Wave the mouse in the general direction of the aliens; you're bound to hit them eventually.

That being said, you really need to work on the hit scripting here: Where I clicked had virtually no bearing on what did and didn't die.

Other than that, the graphics could use some touching up, and the story seemed a bit contrived.

Rating: Needs Improvement : 6/10,3/5

IMisfitsI responds:

Graphics could use touching up? Well I just watched your submission and I don't see how you can say that. Try doing artwork AND programming for a game on your own instead of a 15 second "cartoon". Yours reminded me of when I used mess around in Mario Paint as a kid. Sorry but it's true.

Nice flash remake!

Almost perfectly replicates the SNES boss battle!

Another thing to add onto NinjaMushroon's comment though: If I recall correctly, you're supposed to be able to spin-jump off of the giant bowling balls too. :P

Perhaps we can see a full Flash remake of SMW in the future?

Lambtaco responds:

I changed the balls now. But don't expect a full Flash remake of SMW, I just don't have the time. the closest thin I think will be A Koopa's Revenge II.

Nice space shooter!

While the gameplay (and plot? I haven't played the other games yet) was masterfully done, I do have a couple gripes:

-The graphics were well below-par.

-NO PAUSE FEATURE. I sat here for the past hour or so beating the game on normal, since there was no way to pause the game.

-Ether sounded like a guy trying to voice-act a girl. Somewhat poorly.

-Not really a problem with the game, but Seven took FUCKING FOREVER (10-15 minutes, that is) to beat on the bonus level. I mean, with a ship that god-damned tough, she'd be better off running the galactic domination campaign than the Nemo-whatsit guy.

Other than that, good show!

PS: To the people comparing it to StarFox, Gradius plz.

One of the few remaining original game concepts.

You know you're awesome when you can kill 3975 ninjas wielding only a clock tower.

I mean, that's a pretty unorthadox weapon.

Unfortunately, the 3 surviving sabotuers broke it before I could hit my personal goal of 4k.

Great game, even if it's so simple.

CrazyChihuahua responds:

Thanks for that review. We were going for an original concept, and thought this was pretty unique.

Ya, the ninjas go slow when there's a few, but they'll eventually break things down =P

Good game, unfortunately broken.

This is probably the best first attempt at Flash I've even seen.

Unfortunately, around 300 points, the missiles stop falling to the moon; please fix the coding and update.

Good job.

I started losing lives at around 800,000, but still met the awesome quota of over one million points, and died fairly quickly thereafter.

Some possible improvements include a leaderboard, more powerups (possibly a store), and perhaps StrawberryClock as an occasional boss?

"YOU CANNOT KILL STRAWBERRYCLOCK!"

Good, but hard on older systems.

Pretty good game:

C on Affected by You (easy)
F on Tetris on Speed (easy)
F- on Smash Bros. Dreamland Past (easy)
Z on Halo Metal Remix (easy)

Pretty damn good for a steady 7 FPS on low quality, if I do say so myself.

In the next version, have an option to turn of the visualizer, it was irritating and caused slowdown.

Congrats on including some of my favorite songs, though, and many good ones besides!

This site is under construction.

Name Here @HailFire

Age 32, Male

E-Ninja

My Computer.

Joined on 1/15/07

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